I build capitalist worlds not to critique from a distance but to inhabit from within. At the core is the transaction. Not symbolic -- just real money exchanged in real time. That’s where the audience stops watching and starts participating, whether as a consumer or co-conspirator.
This collection of corporate entities are performances of infrastructure, of UX flows, and branded interfaces, pricing tiers, and the ambient unease of wanting something without knowing exactly why or even what you're actually getting.
I'm interested in examining how markets institutionalize absurdity, how dystopia gets beta-tested, and how easily desire can be fabricated with a bit of copy and a clean checkout process. Thru these modest late-stage capitalist worlds, I dissect how much of contemporary life already functions like a stage, and how easily critique can become another product on offer.
Because by the time you’re questioning the system, you’re already in the funnel.